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Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources – including practical examples and incremental DAW exercises – and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.
This is a digital product.
Additional ISBNs
9781003218821, 9781032111957, 9781000899320
Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games 1st Edition is written by Keith Zizza and published by Focal Press. The Digital and eTextbook ISBNs for Game Audio Fundamentals are 9781000899375, 1000899373 and the print ISBNs are 9781032111964, 1032111968. Additional ISBNs for this eTextbook include 9781003218821, 9781032111957, 9781000899320.
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